PlayStation Experience 2014
A NEW GOLDEN AGE!
Gamers have never had it better! Games from all eras, GEN 8 is the start of a new golden age of gaming with huge diversity in terms of contents, graphics and sound.
Featuring Massimo Guarini (Ovosonico), Dylan Cuthbert (Q-Games), Harry Krueger (Housemarque), Matt Birch (Heavy Spectrum) and James Hawkings (SCEE)
HOW TO BECOME A GAME DESIGNER
OR HOW TO CONSIDER IT
It’s the first job every gamer wants (or at least thinks they want).
Learn from game industry veterans what it takes to become a Game Designer and what it really means to design a game. Join an unflinching conversation about the labor of love that is game design.
Featuring Doug Holder (Game Designer, Naughty Dog), Quentin Cobb (Game Designer, Naughty Dog), Parker Hamilton (Game Designer, SuckerPunch), Ramone Russell (Game Designer, San Diego Studios), and Massimo Guarini (Game Designer, Ovosonico).
IT CAME TO JAPAN!
WORKING IN THE JAPANESE GAME INDUSTRY
Find out what it takes to work in the gaming industry in Japan. Developers come together to chat about working in Japan and how to get started in the industry there.
Featuring Jake Kazdal (17-Bit), Dylan Cuthbert (Q-Games), Massimo Guarini (Ovosonico), and Brad Douglas (SCEJ).